No BFR's in Planetside Next
It's interesting how many comments we get about BFR's. Well you can stop sending the "please don't put BFR's in PS Next" emails. They aren't in there.
Smed
Smed
![]() |
You are viewing Create a LiveJournal Account Learn more | Explore LJ: Life Entertainment Music Culture News & Politics Technology |
| S | M | T | W | T | F | S |
|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| 8 | 9 | 10 | 11 | 12 | 13 | 14 |
| 15 | 16 | 17 | 18 | 19 | 20 | 21 |
| 22 | 23 | 24 | 25 | 26 | 27 | 28 |
| 29 | 30 |
Yaaaay!
(I never thought they were that bad... but not having them around will be nice. :) It will keep the complainers in check. :D)
sounds good
I mean, robots are one of the huge aspect of entire SF related material.
What should dev team do regarding this, is to show players the ideas and recieve feedbacks *even before* start working on them and if it's OK then modify them based on the feedbacks in Test-Server.
Just my 2cents here =)
My planetside addiction meter is tingling, but any new product won't be ready for a few years.
Thank you so much :D
It would be awesome if you did a weekly post about >something< about it? It could even be as little as "There is no Chuck Norris in Planetside Next". :D
Pardon my heresy, but Blizzard faced the same thing with Death Knights. When WoW launched, classes were on a bumpy, but mildly even field. With the release of DK's Blizzard had to make sure they were overpowered while trying to throw them into an already balanced game.
If you're willing to give BFR's a second chance, all you have to do is play the balancing act from the get go.
No BFR's! GOOD!
You should also fix Heavy Assault. Even before BFR's people were leaving because Heavy Assault was so off balance and turned the game into a short range point blank skilless kill fest. Anyone worth a damn uses Med Assault 90% of the time anyway. Heavy assault should be more of a suppression/cover weapon. Kind of like what a SAW or M-60 is to modern warfare.